Tuesday, December 4, 2012

No More Gutter Birdies

It's amazing that I haven't been scooped up by some clandestine government think-tank to sit in their plush underground bunkers and just churn out world-altering inventions.  The reality-shaking game of Tetherminton would be just one example, sure to sweep any nation with casual and highly competitive play.

A major running theme in my entertainment and thus thoughts lately has been the idea of large machinations.  I'm speaking almost exclusively about government and spy agencies, with almost always a science fiction twist to them.  Even some ideas for projects I've been mulling over the past few months have had to do with concepts of story and interactions as pieces of a larger device.

Trying to understand why these elements put together would appeal to me so much, I think I hit upon a few points.  Science fiction is a no-brainer; attempting to identify with the fantastical injects mystery and excitement into my life which almost exclusively (by design, right or wrong) lacks the risks of adventure.

Also involved are always clear plans, even if these may not be revealed until working through the problems.  Having the rigidity of an intended outcome brings me some kind of comfort, that all the work being put in and  risks taken are calculated and have a goal in mind.  For me, this ties into the hole that organized religions much more often than not can't fill.  This isn't a failing on their part but my own inability to look at the theater of it and not question the motives.

It's clear though what would involve adventure with a clear outcome in mind: Tetherminton!  Yikes, did I just black out through a therapy session or something?  Luckily there's nothing too dark in there so I'll just leave it as is, until next we meet.

Punch it, Chewie!

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